They have unlocked many, and are guided by mysterious beings with the power to bend the wills of men. They spend much of their time in pursuit of spiritual mysteries. They are quick and secretive, enjoying a rich lifestyle. The newest race on the Blessed Continent, these savage hunters employ the powers of the great cats to stalk their foes. Note that the information regarding the traits and units in AoW3 is subject to change as the expansion hasn't actually been announced (officially) yet. See these Dev Journals: Part I and Part II. Many are masters of the flame, which they believe pleases their god.The Tigrans are to return in the upcoming expansion along with the Frostlings. They are clever with magic and move quickly across the battlefield, able to avoid many obstacles in combat. Their natural curiosity about necromancy and the passing of regal souls into kingdoms of glory in the afterlife inspires them to construct massive tombs. They worship the sun and track the cycle of day and night life and death. The most devout strive to unleash their inner predator, seeing mercy as weakness. A large proportion of Tigrans worship a new incarnation of the ancient Fire Wizard-god Yaka as the Sun God. Their reclusiveness has given rise to some rather extreme religious sects. But when opportunity favors them, they pounce and kill without mercy. Reclusive and mystical, they tend not to get involved in the conflicts of the pupulous northern lands. Tigrans are a race of feline humanoids, hailing from remote desert lands.
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